PAUL LACROIX ポール・ラクロワ

CREATIVE TECHNOLOGY DIRECTOR

Website

Works

Biography

His strong interest in physics simulation, computer vision and human body sensing led him to design and develop project like virtual cloth fitting room or a real-time 3D character system during the renovation of Tokyo Joypolis.
In the meanwhile, he participated in several projection mapping projects. Combining all these skills and experiences, he created in 2014 the world’s first face tracking projection mapping system and released OMOTE with other artists.
More recently, he has been working on the next step and extended the projection mapping to the full body with the project EXISDANCE.

Through collaborations with other creators and artists, he proposes innovative ways to turn dreams and visions into reality, using technology as a mean of expression.

<Works>

・2008 Movie “GHOST IN THE SHELL 2.0 / 攻殻機動隊2.0”
-Brain Image Concept Creator

・2011  TV Animation Series “TRON: Uprising”
-CG Shader Programmer

・2012 SEGA Tokyo/Shanghai JOYPOLIS Renewal project
-System Developer

・2014 “OMOTE / REAL-TIME FACE TRACKING & PROJECTION MAPPING”
-Technical Director / System Architect
https://vimeo.com/164322592

・2015 Triumph France “Stand up for fit”
-Technical Director / Body Tracking and Projection Mapping System Creator
https://www.youtube.com/watch?v=8rTOV7eKghM

・2016 SEGA Tokyo / Shanghai JOYPOLIS Realtime 3D character
-Technical Director / System Developer

・Tokyo Metropolitan Art Museum “Van Gogh & Japan” Facial mapping
-Director / Face Projection Mapping System Creator
https://www.youtube.com/watch?v=xf5m-KuGRtk